New Character Preview

We have another preview of the next update, and this preview is about the players! We are working to improve the visuals in the game, so here you can see how the new players will help take the game to the next level.

Jump Smash by the new 3D player

The new players will be customizable. You will be able to choose the hair color, skin tones, eyes and much more. The clothing and equipment will also be customizable by purchasing them in the game store, which will be released at the same time as the new engine.

Stay tuned!

A New Milestone: 20,000 Players!

Today we reached a incredible milestone with 20,000 players registered on Badminton Smash Hits, even though it’s still in Beta. All those players combined for over 211,000 games and for a total of more than 23,000 hours of play!

During the last couple of months, development had slowed down a bit because of other projects running side by side, but now there are new progress being made and it will continue until the end of the year.

We had some choices to make with the new engine when we first started to upgrade it, but now it’s taking form quite rapidly. The goal of the new engine is mainly to increase performance, but also to set the table to new features. Another benefit from the new engine is to have more efficient artificial intelligence from the opponents (or teammates), so if you find the current levels of difficulty too easy for you, you will finally meet your challenge.

Another choice we made with the engine was to consider mobile versions of the game. So right now, we are developing simultaneously the web engine and the mobile engine. The game will available for iOS and Android. The game experience will be almost the same on all platforms, except for the controls of course.

Engine prototype running on iOSEngine prototype running on iOS.

A feature almost ready for deployment is the new game store, in which you will be able to purchase items to upgrade your player performance.

Store previewNew store preview

So stay tuned for this next major update, it will greatly improve the game experience!

Looking for new venues

Would you like to have your favorite gym or stadium in the game? Just reply to this post with your suggestions (with links to pictures of the interior with the courts) and we will try to add some of them into the game, so that you can play in them as much as you want!

If you want to promote some of the suggestions, just comment on them. We try to make the most people happy when choosing a venue!

50,000 Games Played and Counting!

Today we reached a new milestone: 50,000 games played!

It’s incredible to see that much interest in our game that we launched only a couple of months ago. We also reached a total of 7,000 registered players during that span. We couldn’t have hoped for better results.

But we try not to overshadow quantity over quality. During the next couple of months, we will increase the time assigned to developing the next new features and maintaining the ones in place.

The next big step is to update the game engine and implementing the multiplayer functionality that many of you are eagerly awaiting. Thank you for your patience and you won’t be disappointed because multiplayer gaming is our most sought after feature. We want to make it a reality.

In the meantime, continue to enjoy the game and increase your players abilities until you can compete against your friends!

Welcome to the new Badminton Smash Hits Blog!

Welcome everyone to this blog where you can take a look into the backstage of the game.

Here you will find information and updates about the game. You will also be able to ask questions about the game, or about badminton in general. You can follow the development progress of the game and the features that we are working on over time. A forum will soon be available to let you discuss on any topic with other players.

If you have any questions about the game, take a look at the Frequently Asked Questions section, where we will try to answer most of your concerns.

Thank you all for playing our game, and come back often to see it improve over time. Feel free to send us your feedbacks and ideas to take the game to the next level!